Final Year Project
Using a Game Engine and Procedural Generation to Visualise Audio
These projects were made during my final year at university. It includes my Final Year Project (dissertation). It is some of my best work.
Using a Game Engine and Procedural Generation to Visualise Audio
An arcade-style strategy game made in Unity for Android.
A local multiplayer puzzle game made inside of a custom engine made by the team.
A UE5 plugin which generates a custom grid of tiles using the Wave Function Collapse algorithm.
Thank you for reading. Stay tuned for the addition of more projects and the completion of my existing ones. Keep an eye on my LinkedIn!