Funko Fusion

I joined 10:10 Games in October 2023 as a fresh graduate and therefore worked on Funko Fusion for around 11 months until its release in September 2024. It is my first ever published game and is available on Steam, Xbox Series X/S, PS5, PS4 and Switch.
I worked as part of the mechanics team on a variety of existing systems, such as item spawning, deployables, pickups, moulding machines, collectables, etc. I also created a small number of my own systems, such as ping and end of level rewards screens.
In those 11 months I have strengthened my skills in Unreal Engine 5 and have learned complex parts of the engine with concepts I have never worked with before, such as multiplayer networking and asyncronous loading of objects, as well as create scalability solutions to optimise certain aspects of the game for less powerful platforms. I have also worked with external plugins, such as FMOD.
After release, I have worked on several patches which involve new DLC content and bug fixes.