SurvivalZ

SurvivalZ is a surival game developed in Unity as part of my 'Game Engine Programming' module in my second year. It was one of two projects that have pushed me to using software to create a project to an industry standard that will form the base knowledge of all the things I would learn in the future.

Inside of this game, the player can collect resources, craft and avoid the animals in the forest.

This project saw my first experimentation with Finite State Machines (FSM), Unity's Particle System and basic understanding of Shaders.

Watch gameplay here: